SLOC is "Software lines of code" and is an old measure of productivity when taken as lines of code written per day. There is lots of debate about its use, whether its good etc. But when comparing like for like, it should give valid results. I once worked out that there were something like 20 lines of code a day developed in EAI at my last client (with say 300,000 lines of code in total). We said it wasn't too bad, compared to the old days of OS development quoted as around 5 LOC per day... I'm reviewing a project here with around 160,000 LOC (thats an assumption that the GUI is the same as the back end, which is around 82,000 LOC). It was developed in 5 months over 820 man days. That makes around 200 LOC a day, so ten times more quickly developed than on the EAI project. It includes generated code, but probably as much as the EAI tool gives you, showing that if you want to build an SOA, that old EAI tool is slow to develop with. I then took a look at the maxant demo I did. It has around 36,000 LOC (again an assumption that the GUI has the same amount of code as the back end which is around 18,000 lines), and I did that in around 70 man days. So that's around 500 LOC a day. Both the project I'm now reviewing and the maxant demo have 150 lines per…